Bestiary 2 | Monsters | Banshee | Special Abilities | Terror
A creature damaged by the
banshee's touch attack must make a DC 23 Will save. Failure means that the victim cowers in fear for 1d3 rounds. If a target is protected against fear by a dispellable effect (such as
heroes' feast or mind blank), the
banshee's touch attempts to dispel one such effect with greater
dispel magic (CL 14th). Negative energy damage caused by a
banshee's touch can only harm the living; it cannot heal undead. This is a mind-affecting fear effect. The save DC is Charisma-based.